Religion

From Path of Achra Wiki
Jump to navigation Jump to search

Religion is one of the three primary choices the player can make during character creation before embarking on the Path. There are 24 religions to choose from, each with their own unique abilities and prayers. Religion also contributes to your starting stats.


Prayers

Each religion grants the player the use of three prayers, which are active abilities used by pressing 1 to 3 keys. Only the first prayer is available at the start of the game; the second prayer is unlocked at Glory 10 and the third at Glory 20. Each prayer has a limited maximum amount of charges that are unique to each prayer and are used up when a prayer is activated. Each prayer has a unique condition for when its charges are restored. Some prayers also confer bonuses when fully charged or lacking charges; such bonuses are always active as long as the prayer is unlocked.

When the player uses a prayer, it triggers 'on prayer' events. Such events are also triggered if prayers are recited by an Ogham; notably, an Ogham cannot recite prayers the normal way.

Divine Intervention

A Divine Intervention occurs when the player's Life is reduced to 0 if at least one of their prayers is fully charged. On a divine intervention, the player's Life is restored up to 25% of their Max Life and a single random, fully charged prayer is drained of all its charges. Besides that, all 'on divine intervention' events are activated. Divine Intervention is directly modified for worshipers of Apophis; for them, it restores 50% life instead of 25% as usual.

List of Religions

Name Description Stats Prayers Abilities
I II III
Ashem Icon
Ashem
The God of discipline and cosmic sanctity. Worshipped as a divine judge by those who wander the desert of the gods. Rewards correct ritual procedure. Med Vohu Yazata Vendi

On prayer:

  • Apply 3 Grace IconGrace to yourself

On being attacked:

  • Apply 1 Grace IconGrace to yourself
3 max charges 3 max charges 1 max charge

HealHeal 200

Deal 100 Astral DamageAstral damage to all enemies in a 4 tile range

Deal 200 Astral DamageAstral damage to the closest enemy

Repeat per stack of Grace IconGrace

+1 charge when you enter a new area

+2 charges when you recite the Med Vohu

+1 charge when you recite the Yazata

Humbaba Icon
Humbaba
The wilderness-born God of war and bloodshed. Despises civilisation. Rewards the amplification of rage. Sum Uri Ur Halhala Ur Damu

On entrance:

On kill:

2 max charges 5 max charges 5 max charges

Apply 5 Bloodrage IconBloodrage to yourself

Remove all Bleed IconBleed from yourself

Apply Bloodrage IconBloodrage to yourself equal to the stacks of Bleed IconBleed removed

Deal Blood DamageBlood damage to all units in a 2 tile range

Add 1 charge to Sum Uri

HealHeal yourself for 25% of your max Life

Apply 10 Bleed IconBleed to yourself

+1 charge when you kill an enemy unit while under the effects of Bloodrage IconBloodrage

+2 charges when you enter a new area

+2 charges when you enter a new area

Ninhurs Icon
Ninhurs
The Goddess of growth and decay. Vigorous offspring of the green mother. Rewards the sacrifice of enemies upon her divine grass. Leget Mhor Uttuk Alu Loh Musma

On entrance:

  • Creates divine grass terrain in a path to the exit
  • Divine grass increases your Healhealing received by 50% (does not apply to allies)

On summon:

  • Create divine grass terrain in a 1 tile range at the summoned unit

On game turn, if an enemy is on divine grass:

2 max charges 30 max charges 6 max charges

HealHeal 150

HealHeal 150 Life to all allies in a 2 tile range

Remove all Sickness IconSickness from yourself

Uses all charges

Deals 50 * charges used Poison DamagePoison damage to all units in a 2 tile range

Create divine grass in a 1 tile range

Summon a Musmahu Summon IconMusmahu familiar

Set your Uttuk Alu charges to 30

+1 when an enemy dies while standing on divine grass

+1 when an enemy dies while standing on divine grass

+1 charge when your Glory rises

Mehtar Icon
Mehtar
The Goddess of ice and illusions. Said to dwell within the high glaciers at the edge of the world. Rewards descent into her immaculate dream. Het Dorova Va Tyrana Ra Muruga

On prayer or game turn:

  • Apply 1 Dream IconDream to yourself
  • Summon a Summon Phantasm IconPhantasm at a random tile
  • Perform a 10 damage hit against 1 enemy in a 4 tile range
  • Repeat these actions per stack of Dream IconDream you had before this ability triggered, up to 5 times
3 max charges 4 max charges 10 max charges

HealHeal 20 per stack of Dream IconDream

Remove all Freeze IconFreeze from yourself

Apply Dream IconDream to yourself equal to your current stacks of Dream IconDream

Deal Ice DamageIce and Psychic DamagePsychic damage to all enemies in a 4 tile range

Damage = 10 * Dream IconDream stacks

+3 charges when you enter a new area

+2 charges when you enter a new area

+2 charges when you enter a new area

Dumuzi Icon
Dumuzi
The God of the golden tomb. The slain consort of Eris. Rewards the preservation of his sacred entourage and the accumulation of armor. Senheb Sedjhet Neter Ammah

On picking up armor with 2 or more Encumbrance:

On entrance:

3 max charges 6 max charges 6 max charges

HealHeal yourself

HealHeal = your Armor

Remove all Corrosion IconCorrosion and Doom IconDoom from yourself

Deal Death DamageDeath damage to all enemies in a 2 tile range

Damage = your Armor

Deal Fire DamageFire damage to the closest enemy

Damage = 2 * your Armor

+1 charge when you summon a Summon Gilded Dead IconGilded Dead

+1 charge when you summon a Summon Gilded Dead IconGilded Dead

+1 charge when you summon a Summon Gilded Dead IconGilded Dead

Hadad Icon
Hadad
The God of wildfire and storms. Presided over the first lowering of the waters. Favours those who perform the dance of pure combat. Nesh Ti Nesh Zatu Nesh Girra

On attack, per fully-charged prayer:

  • Deal 30 Lightning DamageLightning damage in a path to 1 enemy in a 4 tile range
    • Repeat with Fire DamageFire damage
  • Apply 2 Charge IconCharge to yourself
3 max charges 1 max charge 6 max charges

Uses all charges

HealHeal 200 * charges used

Remove all Scorch IconScorch from yourself

Deal 200 Fire DamageFire and Lightning DamageLightning damage in a path to 5 enemies in a 4 tile range

Repeat for each charge of Nesh Ti

Uses all charges

Deal Fire DamageFire and Lightning DamageLightning damage to adjacent units

Damage = 100% of Main-hand Hit

Repeat for each charge of Nesh Ti

+1 charge when you enter a new area

+1 charge when you enter a new area

+1 charge when you attack a unit

Eresh Icon
Eresh
The Goddess of life-hunger and the wretched dead. Presides in grief within the corpse of her divine mother. Exults in the death of allies and the gathering of artifacts. Gibija Sluga Razaranja

On ally death:

  • HealHeal yourself
  • Deal Death DamageDeath damage in a path to 1 enemy at any range
    • HealHeal and damage = 5 * number of items in your bag
5 max charges 1 max charge 5 max charges

Summon 5 Summon Slouching Dead IconSlouching Dead

Summon 1 Summon Slouching Dead IconSlouching Dead

Summon a Summon Mouth of Eresh IconMouth of Eresh familiar

Apply 25 Doom IconDoom to yourself

+1 charge when you enter a new area

+1 charge when an enemy dies in a 2 tile range

+1 charge when your Glory rises

Dorok Icon
Dorok
The God of stoic resolve and honourable combat. Dwells within a nameless mountain in the wilderness of Achra. Rewards injury and perseverance. Grim Contemplation Sober Punishment Rigid Violence

On being attacked:

  • Apply 3 Poise IconPoise to yourself
10 max charges 10 max charges 1 max charge

HealHeal yourself for 20% of your max Life

Remove all non-Poise effects from yourself

Each charge grants +10 Armor and +10 Block

Deal Blunt DamageBlunt damage in a path to the furthest enemy

Damage = your missing Life

Perform an extra attack against an adjacent enemy

Perform an additional extra attack for each point of Inflexibility

+1 charge when you enter a new area

+1 charge when you are dealt damage by an enemy

-1 charge when you Healheal

+1 charge on game turn with at least 1 adjacent enemy, else -1 charge

Tengri Icon
Tengri
The God of the cutting wind. Inhabits the open sky of the eastern desert. Rewards alacrity and risk. Hurah Yirah Salem

Per point of Speed:

On step:

  • Deal Slash DamageSlash damage in a path to 1 enemy in a 3 tile range
7 max charges 3 max charges 5 max charges

HealHeal yourself

HealHeal = 5 * your Speed

Remove all Entangle IconEntangle, Freeze IconFreeze and Sickness IconSickness from yourself

Deal Slash DamageSlash damage to all enemies in a 2 tile range

Damage = 50 * your Speed

+1 charge when you kill an enemy unit

+1 charge when you dodge

+1 charge when you step adjacent to an enemy

-1 charge when you suffer a hit

Azhdaha Icon
Azhdaha
The stone Goddess of draconic transformation whose body dwells deep within the mountain temple-lands. Blesses followers with a fearsome Drakeform. Proso Drow Proso Moc Proso Miana

On prayer:

1 max charge 1 max charge 5 max charges

HealHeal 500

Deal damage to all units in a 3 tile range

Damage = 100 * stacks of Drakeform IconDrakeform on self

Damage type = Main-hand damage type

Apply 5 Drakeform IconDrakeform to yourself

Remove all harmful effects from yourself

+1 charge when you enter a new area

+1 charge when you enter a new area

+1 charge when you recite the Proso Moc

Formus Icon
Formus
The God of the cosmic anthill whose children still dwell in the fading tunnels of the astral dark. Rewards those who summon and fight alongside his holy ants. Turba Spera Viva Formica

On game turn or entrance, if enemies live:

1 max charge 5 max charges 30 max charges

Per allied Summon Ant Familiar IconAnt, summon a random Summon Ant Familiar IconAnt familiar

Grant +10 Speed and +100 Hit to allied units

Summon a random Summon Ant Familiar IconAnt familiar

+1 charge when you enter a new area

+1 charge when an adjacent ally is damaged by an enemy

+1 charge when an Summon Ant Familiar IconAnt kills a unit

Eris Icon
Eris
The Goddess of struggle. Worshipped by the divine warrior Dumuzi before his ascent to godhood. Rewards individual power.
  • None
Prota Defteros Tritos

Per fully-charged prayer:

  • +25% Accuracy of equipped weapons
  • +25% Hit of equipped weapons
  • +25% Dodge
  • +25% Block of equipped weapons
  • +25% Armor of equipped armor

On death of a tower guardian:

10 max charges 10 max charges 10 max charges

Eris is silent...

Eris is silent...

Eris is silent...

+1 charge when you enter a new area

+1 charge when you enter a new area

+1 charge when you enter a new area

Oros Icon
Oros
The monster-Goddess of the devouring night. A sibling of the "star-eaters" who was long ago cast down to Achra. Rewards those who wear her corrupt vestiges.
  • None
Oriad Teth Mira Teth Ogra

On picking up armor:

On picking up a weapon:

1 max charge 10 max charges 1 max charge

HealHeal yourself to full Life

Summon 3 Summon Tentacle IconTentacles at random tiles

Summon 6 Summon Tentacle IconTentacles at random tiles

+1 charge when you transform an item

+1 charge when you attack with a Bare Fist

+1 charge when an adjacent enemy dies

Pallas Icon
Pallas
The Goddess of defence and craftiness. Was once the divine guardian of lost Shuppurak. Rewards Off-hand combat and blocking. Ygeia Doru Tekton

On attack or block, if Single-handing:

On picking up a shield:

1 max charge 5 max charges 15 max charges

HealHeal yourself

HealHeal = your Block

Gain +50% Block chance if this prayer is fully-charged

Deal 50 Pierce DamagePierce damage to the closest enemy

Repeat an number of times equal to your total Weapon Size

Permanently upgrade your Off-hand item's base Hit and Block by +30

Upgrades Main-hand item if no Off-hand equipped

+1 charge when you enter a new area

+1 charge when you block

+1 charge when you enter a new area

Fawdaa Icon
Fawdaa
The God of chaos and disembodiment. Scorned father of the gruesome Umbraiths. Rewards constant teleportation. Yahrub Wizara Yamur

On game turn, if enemies live:

On stand still:

On self or any unit teleport:

3 max charges 10 max charges 20 max charges

Teleport self and all allies to random tiles

You apply 5 Stasis IconStasis to yourself

Each ally applies 5 Stasis IconStasis to itself

Teleport all enemies to random tiles

Each enemy applies 5 Stasis IconStasis to itself

Teleport a random enemy to a tile adjacent to you

+1 charge when you enter a new area

+1 charge when you stand still adjacent to an enemy

+1 charge when you teleport

Mardok Icon
Mardok
The God of the lost stone city of beasts. Blesses followers with a heavy-horned "Helm of Mardok". Gula Umam Nam-Kalag

Per point of Encumbrance:

On picking up head armor:

20 max charges 5 max charges 2 max charges

HealHeal yourself and all allies for 10% of your max Life

Summon a Summon Beast of Mardok IconBeast of Mardok familiar

Allied familiars gain +50% Hit

+1 charge when you attack an adjacent unit

+1 charge when you enter a new area

+1 charge when you enter a new area

Yu Icon
Yu
The "poisoned stone" of lost Shuppurak; forbidden Goddess of jade. Rewards slowness. Bahu Chundu Gongu

Your Speed is limited to 5

Apply +5 stacks of all effects

On game turn, if enemies live:

10 max charges 2 max charges 5 max charges

HealHeal 50

Apply 5 Refraction IconRefraction to yourself

Re-apply each self-applied effect on yourself by 50% of current stacks

Deal Poison DamagePoison damage in a path to the furthest enemy

Damage = 2500 + total stacks of effects on self

+1 charge on game turn if enemies live and there are no adjacent enemies

+1 charge when you enter a new area

+1 charge when you kill an enemy unit

Ikshana Icon
Ikshana
The divine eye that once stood at the end of the star-path. Now sealed in glimmering stone. Summons enchanted Prismas of the three sacred hues. Eranya Omranya Anranya

+20 summon limit

5 max charges 6 max charges 5 max charges

Summon 2 Summon Teal Prisma IconTeal Prismas

Summon 4 Summon Topaz Prisma IconTopaz Prismas

Summon 1 Summon Garnet Prisma IconGarnet Prisma

+1 charge when you step if not adjacent to an enemy

+2 charge when you enter a new area

+1 charge when you step if not adjacent to an enemy

Phoenix Icon
Phoenix
The Goddess of the lost sun. The vanished "first light" of Achra. Allows worhippers to rebirth themselves in glorious flames.
  • None
Glyad Goret Krasota

On stand still or prayer, if enemies live, per fully-charged prayer:

On divine intervention:

  • +1 Willpower
    • This only triggers once per area
  • Deal 200 Fire DamageFire damage to all enemies
10 max charges 5 max charges 6 max charges

Apply Blind IconBlind to all enemies

Blind IconBlind applied = your Glory

Apply Scorch IconScorch to all enemies

Scorch IconScorch applied = your Glory

Deal 1000 Fire DamageFire self-damage

Gain +100% damage if this prayer is not fully-charged

+1 charge when you kill an enemy unit

+5 charges when your Glory rises

+1 charge on divine intervention

The Worm Icon
The Worm
The eternal Worm that slumbers beneath the desert of the gods. Provides a mighty aura of psychic corrosion through the Du' Eird ritual of mental sacrifice. Du' Eird Eiqab Muejab

On enemy step or enemy attack, if the Du' Eird is not fully-charged:

3 max charges 5 max charges 10 max charges

Apply 20 Corrosion IconCorrosion to yourself

If no enemies live deal 300 Psychic DamagePsychic self-damage

Deal 200 Psychic DamagePsychic damage to all enemies with Corrosion IconCorrosion

Deal Psychic DamagePsychic damage to 1 enemy at any range

Damage = 25% of your max Life

+1 charge when you enter a new area

+1 charge when you stand still if enemies live

+1 charge when you an enemy with Corrosion IconCorrosion takes a step

Agara Icon
Agara
The God of sorcerers; lord of the four calamaties. Patriarch of the divine siblings Ragna, Auzom, Sita and Rabal. Empowers followers with destructive magic. Ag' Auzom Ag' Ragna Ag' Agara

On prayer:

On stand still or being hit:

3 max charges 3 max charges 6 max charges

Deal 100 Astral DamageAstral damage in a path to 1 enemy at any range

Repeat with Lightning DamageLightning damage

Deal 500 Fire DamageFire damage to adjacent units

Repeat with Ice DamageIce damage

Add 1 charge to Ag' Auzom and Ag' Ragna

+2 charges when you enter a new area

+2 charges when you enter a new area

+3 charges when you enter a new area

Takhal Icon
Takhal
The God of plagues, whose visage is a jewelled altar of dark stone, hidden in the eastern desert. Known as the "shadow that follows the wind," Takhal is the eternal enemy of Tengri, and is said to grant wretched vitality. Enq Cheren Khairkhan

On being dealt damage:

  • Apply 3 Plague IconPlague to 1 enemy at any range
6 max charges 10 max charges 3 max charges

HealHeal 10

Repeat per enemy

Gain +20 max Life and deal Death DamageDeath self-damage

Damage = 100 * number of enemies

Deal 50 Poison DamagePoison self-damage

Repeat per enemy

+2 charges when you enter a new area

+1 charge when you pick up an item

-1 charge when an ally dies, if enemies live

+1 charge when you enter a new area

Angra Icon
Angra
The "lawless beast" from underground; presides over hunger, nameless chasms and monstrosity. Loathes the stars and demands the blood-offering of one's followers, seeking the divine upheaval of the earth. Prakara Ksudha Rogoga

On ally attack or ally being attacked:

  • The ally deals Blood DamageBlood damage to itself
    • Damage = 100% of its max Life
50 max charges 5 max charges 3 max charges

Uses all charges

Deal Blood DamageBlood and Poison DamagePoison damage to all units in a 4 tile range

Damage = charges used * your missing Life

HealHeal yourself

HealHeal = 20 * charges of Prakara

Apply Sickness IconSickness and Bleed IconBleed to all enemies

Sickness IconSickness and Bleed IconBleed applied = charges of Prakara

+1 charge when you are attacked by an adjacent enemy

+1 charge when an adjacent enemy dies

+1 charge when you enter a new area

Apophis Icon
Apophis
The long serpent of the outer dark, the dust-void past all light. Apophis is the ancient enemy of Phoenix. Those who worship Apophis invite their own destruction, in exchange for unnatural, ever-increasing Strength.
  • None
Pha Isfet Pha Hetep Pha Neheb

On entrance:

On being attacked:

Divine intervention sets your Life to 50% instead of 25%

9 max charges 9 max charges 9 max charges

Deal Astral DamageAstral self-damage and to all units in a 2 tile range

Damage = 15 * Strength

Remove all harmful effects from yourself

Uses all charges

Deal Astral DamageAstral self-damage and to all enemies

Damage = 30 * Strength

+1 charge when an enemy dies

+1 charge when an enemy dies

+2 charges when your Glory rises